football2801 a37edcb6c7
CI / test (push) Has been cancelled
experiment(render): revert FS + add pre-dither blur 0.6; A/B vs frozen baseline
Riemersma dither produced visible "ink-spill" Hilbert-curve streaks in
low-contrast regions like skin. Reverting DITHER_METHOD to Floyd-
Steinberg and attacking the original sky-bleeds-into-face problem with
a pre-dither Gaussian blur instead:

  DITHER_METHOD  RIEMERSMA → FLOYDSTEINBERG  (back to baseline)
  + new BLUR_SIGMA = 0.6     (pre-dither softening; baseline 0.0)

Live tunables are now public so RenderCompareCommand can mirror them.
Half-A of app:render-compare is locked to the frozen-baseline set
(sat=130 gamma=1.0 sharpen=0.8 blur=0.0 FS) — what shipped at git tag
render-baseline-2026-05-14. Half-B always tracks the live pipeline, so
each future experiment is automatically the next A/B without touching
the comparison command.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 13:42:54 -04:00
S
Description
pictureFrame web app — Symfony + Vue SPA
33 MiB
Languages
Python 42.9%
PHP 20%
HTML 12.5%
TypeScript 11.7%
Vue 7.6%
Other 5.3%