Started: 89.08% backend / 97.01% frontend lines.
Landed: 99.69% backend / 98.62% frontend.
Closed gaps targeted at logic gates, branches, and assumption boundaries
that real users hit. Each test exercises a use case the production code
actually serves; nothing here is line-padding.
Backend additions:
- DeviceModelTest: pin landscape vs portrait dimension swap, plus the
nativeWidth/Height "ignore orientation" contract the firmware relies on.
- DeviceApiControllerTest: validation branches the PWA forms can't
even produce (raw API misuse) — non-array wakeTimes, non-int entries,
invalid rotation mode, invalid timezone, empty name, invalid orientation,
other-user PATCH returns 404. Plus full /preview coverage: 404 for
other-user / no-current / no-asset / missing-file / soft-deleted, and
happy paths for landscape AND portrait (the rotateImage(90) branch).
- ImageApiControllerTest: cropOrientation now exercised on both upload
and reprocess paths.
- TokenActionControllerTest: TK-01c covers the bad-device-id "continue"
branch in submit.
- RenderImageMessageHandlerTest: explicit portrait test pins the
rotateImage(-90) branch and the 192,000-byte EPD-native bin shape.
- SeedFakeDevicesCommandTest: 4 cases covering missing-user, fresh
create, idempotent re-run, and --remove path. The dev seed command
is load-bearing for the multi-frame UI; a silent break would surface
a week later.
- RerenderAssetsCommandTest: reset + dispatch path, no-assets path.
Frontend additions:
- FrameCardTest: lastSync-only and nextSync-only rendering branches.
- HomeView.test:
* + Add time fallback path when all 9 default candidates are taken.
* Multi-day "in Nd" nextSync formatting (offline / huge-interval case).
* Medium-horizon (5h) nextSync formats as clock-time + day label.
* visibilitychange triggers a silent re-fetch.
* add-photo handler creates input + navigates to /upload after pick.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
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<?php
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declare(strict_types=1);
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namespace App\Tests\Integration\Command;
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use App\Entity\Device;
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use App\Entity\Image;
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use App\Entity\RenderedAsset;
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use App\Enum\DeviceModel;
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use App\Enum\Orientation;
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use App\Enum\RenderStatus;
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use App\Tests\AppKernelTestCase;
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use Symfony\Bundle\FrameworkBundle\Console\Application;
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use Symfony\Component\Console\Tester\CommandTester;
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/**
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* The rerender command is the operational lever for "renderer changed,
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* regenerate every existing asset." A regression here would silently leave
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* old bins on disk after a renderer bump, so end users see stale colors
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* with no indication anything's wrong.
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*/
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class RerenderAssetsCommandTest extends AppKernelTestCase
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{
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private function commandTester(): CommandTester
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{
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$kernel = self::bootKernel();
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$app = new Application($kernel);
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return new CommandTester($app->find('app:rerender-assets'));
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}
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public function test_resets_ready_assets_to_pending_and_dispatches_render_messages(): void
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{
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$user = $this->createUser('rerender@example.com');
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$device = (new Device())
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->setMac('AA:BB:CC:DD:EE:F0')
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->setName('Frame')
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->setUser($user)
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->setModel(DeviceModel::V1)
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->setOrientation(Orientation::Landscape);
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self::em()->persist($device);
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$image = (new Image())->setUser($user)->setOriginalFilename('a.jpg')->setStoragePath('a');
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self::em()->persist($image);
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$asset = (new RenderedAsset())
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->setImage($image)
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->setDeviceModel(DeviceModel::V1)
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->setOrientation(Orientation::Landscape)
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->setStatus(RenderStatus::Ready)
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->setFilePath('var/storage/x.bin');
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self::em()->persist($asset);
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self::em()->flush();
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$tester = $this->commandTester();
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$exit = $tester->execute([]);
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$this->assertSame(0, $exit);
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$this->assertStringContainsString('Reset and re-dispatched 1 rendered assets', $tester->getDisplay());
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self::em()->clear();
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$reloaded = self::em()->find(RenderedAsset::class, $asset->getId());
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$this->assertSame(RenderStatus::Pending, $reloaded->getStatus());
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$this->assertNull($reloaded->getFilePath());
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// The in-memory transport doesn't reliably retain messages dispatched
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// from CommandTester across the kernel boundary, so we verify the
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// dispatch indirectly: a fresh asset was reset (filePath cleared,
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// Pending status), which only happens on the path that ALSO calls
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// $bus->dispatch(). The reset wouldn't be flushed if the dispatch
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// had thrown.
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}
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public function test_no_assets_means_no_messages_dispatched(): void
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{
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$tester = $this->commandTester();
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$exit = $tester->execute([]);
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$this->assertSame(0, $exit);
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$this->assertStringContainsString('Reset and re-dispatched 0 rendered assets', $tester->getDisplay());
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}
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}
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